Top/Computers/Programming/Graphics/Personal Pages
Personal Pages :
This category is for Personal sites that provide Graphics programming related information of some value.
21 web sites matced for Personal Pages
Klosiewicz, Przemek - SweetSheep Homepage
About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.

Spontz Scene Group
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.

Bujnak, Martin
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.

Gueziec, Andre
Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.

Saeed
About. Gallery custom programs and 3DS MAX generated 3D graphics.

Pentayya, Krishna - K Zone
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.

Strulovitz, Nir
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.

Heitsu's homepages
Graphics and game programming projects (current and finished).

Gruaz, Raphael
CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.

Harris, Kevin R. - CodeSampler
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.

Codito, Ergo Sum
Graphics programming tutorials, source code and free downloads.

Berthelot, Samuel - The Graphics Experience
CV and about. Open Source programs and games in OpenGL, GTK and C++.

Forbes, Kevin
Research info, downloadable graphics/vision source code, and personal home page.

Roel z'n Boel
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).

Mizanin, Marek - Zanir
3D graphic programs using OpenGL or Direct3D with source code (C++).

CG References and Tutorials by Malcolm Kesson
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.

Boissard, Eric - Real-time ocean waves rendering
Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.

Shimko, Spencer
Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.

Persson, Emil - Humus
Advanced real-time computer graphics programming examples. Articles.

Elias, Hugo
In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.

James, Grant - Zeus CMD
Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.

 
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